// Created by Crowbar 0.71
====== File Size ======
	216,437
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 2,259 theMdlFileData.theBones 6
	2,260 - 2,443 theMdlFileData.theAttachments 2
	2,444 - 2,455 theMdlFileData.theHitboxSets 1
	2,456 - 2,463 [ERROR] Unread bytes (non-zero) [ 02 03 00 05 04 01 00 00 ]
	2,464 - 2,555 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	2,465 - 2,468 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	2,469 - 2,471 anAnimationDesc.anAnimation [@ref] alignment [ 06 00 00 ]
	2,472 - 2,623 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	2,624 - 2,855 theMdlFileData.theSequenceDescs 1
	2,856 - 2,879 [ref] aSeqDesc.theBoneWeights 6
	2,880 - 2,881 [ref] aSeqDesc.theAnimDescIndexes 1
	2,882 - 2,883 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	2,884 - 2,899 theMdlFileData.theBodyParts 1
	2,900 - 3,047 aBodyPart.theModels 1
	3,048 - 3,163 aModel.theMeshes 1
	3,164 - 3,167 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	3,168 - 3,211 theMdlFileData.theTextures 1
	3,212 - 3,215 theMdlFileData.theTexturePaths 1
	3,216 - 3,217 theMdlFileData.theSkinFamilies 1
	3,218 - 3,219 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	3,220 - 4,087 [ERROR] Unread bytes (non-zero) [ 06 00 00 00 40 00 00 00 58 00 00 00 70 00 00 00 B8 00 00 00 18 ... ]
	4,088 - 4,088 aSeqDesc.theActivityName = ""
	4,089 - 4,123 theNameCopy = "Weapons\grenades\m20_f_grenade.mdl"
	4,124 - 4,131 theSurfacePropName = "grenade"
	4,132 - 4,144 aBone.theName = "ja_c_propGun"
	4,145 - 4,156 aBone.theName = "weapon_bone"
	4,157 - 4,167 aBone.theName = "def_c_base"
	4,168 - 4,179 aBone.theName = "def_c_twist"
	4,180 - 4,189 aBone.theName = "w_grenade"
	4,190 - 4,202 aBone.theName = "muzzle_flash"
	4,203 - 4,207 anAttachment.theName = "fuse"
	4,208 - 4,215 aHitboxSet.theName = "default"
	4,216 - 4,220 anAnimationDesc.theName = @ref
	4,221 - 4,224 aSeqDesc.theName = "ref"
	4,225 - 4,229 aBodyPart.theName = "body"
	4,230 - 4,262 aTexture.thePathFileName = "models\weapons\grenades\grenades"
	4,263 - 216,436 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 01 00 00 00 0B 6B 93 27 98 06 00 00 ... ]
	216,437 - 216,437 END OF FILE + 1 (File size)
========================
